GuestLog in
Hotel Mario II
Original game : The Bugs Bunny Crazy Castle
Platform : NES
Author : Megafield64
Release date : 16 October 2014
Category : Complete
Patch version : 1.0
Modifications : G, L
Downloads : 1492
ROM Information
Bugs Bunny Crazy Castle, The (U) [!].nes GoodNES3.14Hack description
This is a complete hack of the Bugs Bunny Crazy Castle where the characters have been replaced with Mario characters and items. Many graphics were taken from SMB, SMB2, and SMB3.Screenshots




Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| Megafield64 | Design |
Reviews
| Levels are not thought out | diablo666 | 2022-01-13 | Version 1.0 |
Really, this is one of the Beautiful hacks on this game. But I don't appreciate the beauty, but the playability. And then the trouble. At first, the levels are really passable normally, but getting closer to 15 levels... problems began. One of them is: "if you destroy the enemies," then you can not collect all the carrots. Because of the movement around the location that is not obvious to me, I could not collect the very first obvious carrot. Destroyed the enemies - and ... the end!? I got stuck and couldn't take the very first carrot in any way. And the result: "FULL RESET GAME" The second of them: "The enemies got into the pipe. One may also win, but expect a Loss of 1UP from the second. For entering the pipe - there can be two or three enemies to meet. And ... that's it! End of the Game!" The third of them is: "And how can I be saved? And not a joke. It is really difficult to survive on many levels. Either the level is not thought out normally, or the level is fine, but there are a lot of enemies" The fourth of them: "And where to go? I'm really asking myself this question, because WE HAVE to fall down the level BLINDLY. As a result: 1UP loss; Survived, but not enough carrots; Survived and barely collected carrots" I think - I've clearly explained the reason why I can't recommend this. Requires polishing and updates. | |||