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Super Castlevania IV Remix
Original game : Super Castlevania IV
Platform : SNES
Author : bogaabogaa
Release date : 15 February 2021
Category : Complete
Patch version : 2.1
Modifications : L, P
Downloads : 3066
ROM Information
Database match: Super Castlevania IV (USA)Hack description
This remix hack changes the enemies showing in levels, music and vertical/horizontal progression in the last two stages.Screenshots




Contributions
| Contributor | Type of contribution | Description |
|---|
Reviews
| Almost perfect | squeef | 2023-12-22 | Version 2.1 |
Just finished this very well made and fun mod. With the exception of a couple things, I think this mod is near flawless. The enemy placement was done in such a way that it will challenge players more, but not to a degree where you have to be near-pixel perfect. Same with the modified levels, that generally add more difficult platforming. In albeit very rare circumstance, these two will spike in difficulty in some areas. Overall I feel like the mod better matches the difficulty level of earlier games. I really like the addition of making checkpoints, both for when you die or lose all your lives, more forgiving. Though personally I feel like a no lives checkpoint for stage A is missing, as beyond it being a very difficult level, it has some long segments too. A few more specific things I take issue with are: At the very end of stage 7, there is a platforming challenge that I feel takes a sudden and unnecessary leap in difficulty. Stage A has a checkpoint after a long section, which is fine, but the section it checkpoints at lacks a sub-weapon drop till later, resulting in an incredibly hard fight with an axe knight on falling blocks. That all being said, I don't want to understate how good and fun this mod is. In my opinion it makes stage 8 especially much better than it is in the base game, with a very simple but big change to the level. Also the ending is great lol. | |||
| An all new way to enjoy CV4 | ScaryJerseyGuy | 2021-02-17 | Version 1.1 |
I reviewed this way back in September and it's pretty awesome to see this has been updated because I liked this a lot despite getting the crap kicked outta me in the clock tower area. I'll definitely be revisiting this in the near future Pros: Really Well thought out enemy designs, some parts just worked way better here. Cons: Inconsistent Enemy Spawns(I played V.1.1) Overall: I was pretty stubborn about checking out Super CV hacks because I hadn't ever patched an SNES Rom and I honestly wasn't that big of a fan of the original game in general, but I was pleasantly surprised with how this turned out. Great job here. If you're a CV4 fan, snag it, patch it, play it and love it | |||