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Justin Olbrantz (Quantam)

Longtime programmer, reverse-engineer, and modder. Well-known in the Blizzard game modding community during the late 90s and early-mid 2000s where he wrote two of the most popular modding tools and did reverse-engineering work contributing to several of the other most popular tools. Since then he has expanded into hardware engineering and embedded software.


Metroid II EJRTQ is his second game console reverse-engineering effort and first console programming project.

7 Hacks

TitleDescriptionAuthorCategoryVersionDate
mm2ft (Mega Man 2 FamiTracker Conversion)mm2ft is a tool for hack-makers that adds FamiTracker Module playback support to Mega Man 2 (or Rock...Justin Olbrantz (Quantam)Improvement1.0.111 January 2024
mm1ft (Mega Man FamiTracker Conversion)The mm1ft patch adds FamiTracker Module playback support to Mega Man/Rockman, both making it far eas...Justin Olbrantz (Quantam)Improvement1.009 January 2024
Mega Man 2 + Rockman 2 Sprite Lag Reduction PatchThis patch eliminates a gross inefficiency in MM2/RM2's sprite buffer clearing method, reducing over...Justin Olbrantz (Quantam)Improvement1.023 January 2023
Mega Man 2 + Rockman 2 Scrolling FixThis patch rewrites the method used by MM2/RM2 for vertical scrolling so that it no longer shows vis...Justin Olbrantz (Quantam)Improvement1.023 January 2023
Mega Man 2 + Rockman 2 MMC3 ConversionThis patch converts MM2/RM2 to use the MMC3 mapper, allowing both larger ROMs (up to 512 KB PRG-ROM)...Justin Olbrantz (Quantam)Improvement1.021 January 2023
Kid Icarus Timbre Table PatchMusic timbre information (e.g. duty cycle) for tracks in Kid Icarus is hard-coded in an extremely li...Justin Olbrantz (Quantam)Improvement1.009 June 2022
Metroid (USA) Music Table PatchMusic timbre information (e.g. duty cycle) for tracks in Metroid is hard-coded in an extremely limit...Justin Olbrantz (Quantam)Improvement1.007 June 2022

0 Translations

1 Utility

TitleDescriptionAuthorCategoryVersionLanguageDate
makeftrommakeftrom is the companion tool to the various game FamiTracker music conversions e.g. mm2ft, lozft,...Justin Olbrantz (Quantam)Sound1.0 x64English23 Dec 2023

8 Documents

TitleDescriptionAuthorCategoryVersionDate
Super Mario Bros. 3 Music FormatThis specification fully documents the music format used by Super Mario Bros. 3 in sufficient detail...Justin Olbrantz (Quantam)Audio Hacking1.120 Jan 2023
Kid Icarus Music Format AddendumKid Icarus uses the same music engine and format as Metroid, which is already documented. This adden...Justin Olbrantz (Quantam)Audio Hacking1.09 Jun 2022
Mother Music FormatThis specification fully documents the music format used by Mother (the Japanese version for Famicom...Justin Olbrantz (Quantam)Audio Hacking1.08 Jun 2022
Tetris (NES) Music Format AddendumTetris (NES) uses the same music engine and format as [url=https://retrohackers.net/document-details...Justin Olbrantz (Quantam)Audio Hacking1.08 Jun 2022
Metroid (NES) Music FormatThis specification fully documents the music format used by Metroid (NES) in sufficient detail to cr...Justin Olbrantz (Quantam)Audio Hacking1.07 Jun 2022
Final Fantasy II (NES) Music FormatThis specification fully documents the music format used by Final Fantasy II (NES) in sufficient det...Justin Olbrantz (Quantam)Audio Hacking1.01 Jun 2022
Final Fantasy III (NES) Sound FormatThis specification describes the music and sound effect format used by Final Fantasy III (NES) in su...Justin Olbrantz (Quantam)Audio Hacking1.01 Jun 2022
Capcom Sound Engine 1 FormatThis specification fully documents the Capcom Sound Engine 1, Capcom's first in-house NES sound engi...Justin Olbrantz (Quantam)Audio Hacking1.02 May 2022