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Oreffezeps

Original game : Super Mario RPG: Legend of the Seven Stars

Platform : SNES

Author : giangurgolo & Omega

Release date : 04 September 2009

Category : Improvement

Patch version : 2.0

Modifications : G, L, P

Downloads : 1903

ROM Information

Super Mario RPG - Legend of the Seven Stars (U) [!].smc - SNESREN 2.04
CRC32: 1B8A0625
MD5: D0B68D68D9EFC0558242F5476D1C5B81
SHA-1: A4F7539054C359FE3F360B0E6B72E394439FE9DF
SHA-256: 740646F3535BFB365CA44E70D46AB433467B142BD84010393070BD0B141AF853

Hack description

While taking a short ride in Bowser's helicopter, Mario has some aerial trouble and falls into a strange place.

FEATURES:

27 new spell and attack animations
16 new items +3 new animations
1 new weapon animation
Mario no longer shoots fire orbs...

v2.0 ADDITIONS / FIXES:

2 new spell animations for Mario
less HP and lower stats for bosses
regular monsters give more XP
freebies 3 times more common
items have more practical uses

The most outstanding features of this hack were done within the sprite and animation script editors.

NOTE: there is one minor bug where using an item against a monster might cause palette glitches later in a battle

Screenshots

Contributions

ContributorType of contributionDescription
giangurgoloHacking
OmegaHacking

Reviews

Good showcase; not a very fun gameSosuko2020-08-02Version 2.0

The hack does come straight out and say that its purpose is to highlight new animations and attacks, and so long as that's all one is looking to get out of the hack, it does deliver.

The format of the hack is very simple, with there being some battle rooms available to you in Booster Tower. Two provide you with two different enemies to grind EXP and Coins from, while the others contain 3 bosses to take on once you've leveled up significantly (around Lv 25 - 30). There are some items and equipment to buy with the coins you grind and there are some "extra" specials that Mario gains in the final couple of Lvs. Once you've beaten the 3 bosses, you can challenge the final boss and complete the game.

Honestly, the simple format is fine, but my main gripe is that the gameplay is a bit of a mess. Balance is all over the place; the only enemies you can beat at Lv 1 are just barely beatable, but once you Lv up once, the rest of the game is just grinding with little to no threat. You have basically no chance of beating the bosses until you've grinded well into the 20s, so you just end up fighting the same 2 enemies over and over again. They drop decent EXP, but it's still not very fun. It's hard to tell when you actually should challenge the bosses so that they provide a decent challenge, but by the time I fought them, it was pretty trivial. The final special move you have also is bugged so that despite costing 30 FP, it only takes 3 when used. Given how strong it is, the winning strategy is just spam that move and heal when needed.

In the end, I don't know how much depth one can expect when you're limited to 1 character in an RPG, but the entire experience is pretty tedious

Too DifficultEirem2013-08-06-

The hack sets you up at level 1, in an area with 3 rooms with impossible fights, and 1 room with the "easiest" fight. These "easy" fights set you up against 3 enemies, which have an unavoidable sleep attack, and 2 blockable attacks. The blockable attacks do 12 damage and 8 damage unblocked, or half or 0 if blocked. The thing is, basically you have to block perfectly (I assume the 0 block is based on timing that I can't do every time) every time or you die. The enemies take more than 3 hits to die (I died after attacking one 3 times). This is an exercise in futility without cheating.