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Mega Man III - ICFE

Original game : Mega Man 3

Platform : NES

Author : Futuretime23

Release date : 29 December 2013

Category : Complete

Patch version : 1.0

Modifications : G, L, P, O

Downloads : 1361

ROM Information

Mega Man 3 (USA).nes - NOINTRO
CRC32: 452D8089
MD5: 75B924155CAFEE335C9EA7A01BFC8EFB
SHA-1: 53197445E137E47A73FD4876B87E288ED0FED5C6
SHA-256: EDDBE571CF0A201BA9D090FBACE9843C9C9DD4053051649F2575B088752F4675

Hack description

THE HACK:
Basically,it modifies all the levels,and it mods not only the AI of most bosses (some though,only have minor changes here and there) but it also re-balances the weapons,which in the original MM3 which were not very well balanced out.

Lastly,there's some minor graphical changes here and there( mostly palette changes,some additional tiles were added,like the title screen)

Constructive criticism is absolutely welcome.

Screenshots

Contributions

ContributorType of contributionDescription
Futuretime23Hacking

Reviews

Impressive Level DesignMegafield642014-01-08-

MMIII-ICFE has to have the best level design in a hack in a long time. Each and every stage has its own twist and there many clever puzzles based on mechanics that were barely used in the original, such as using the Magnet Flies to cross over spikes in Magnet Man's stage. And, I absolutely loved the part in Gemini Man's stage that mimicked Centaur Man's reverse body of water along the ceiling. My only complaint is that there are palettes used within the game that make it hard to differentiate the physical ground from the background. It would be nice within these areas the palettes were changed so that the physical ground would "pop out" in contrast to the backdrops. Otherwise, a very awesome hack.