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The Legend of Zelda: Triforce Power
Original game : The Legend of Zelda
Platform : NES
Author : ActionGamer
Release date : 08 May 2020
Category : Complete
Patch version : 3.6
Modifications : G, S, L, T, P, O
Downloads : 4044
ROM Information
Database match: Legend of Zelda, The (USA)Hack description
I'd like to thank all of the people who reached out to me and reported the bugs in this game, every thing that was fixed is a step closer to helping me fix this game.Screenshots




Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| ActionGamer | Hacking | |
| Matrixz | Music | Letting me use his Dungeon song for my hack |
| Thanatos-Zero | Graphics | Graphics & Sprites from "Zelda - The Legend of Link" hack. |
Reviews
| A Mixed Bag | OfficialMayDL | 2023-08-17 | Version 3.6 |
First off, I love the concept of the game. Remixing everything can be really fun. That being said, this hack suffers. A LOT. There are difficulty spikes in areas that are already massively difficult. Some of these rooms are just "abuse rooms", designed to do NOTHING but drain the player's health. Two statues shooting fireballs in a room FULL of blue Wizrobes (like at least 7) isn't a "challenge". It's just straight up meant to kill you and stop your progress. And then having these fireball statues attack you during some of the hardest bosses (which the bosses DEFINITELY got tweaked to be harder) isn't a challenge. It's just straight-up abuse and assault. Also, there is NO sense of direction or exploration in this. The entire map is just a series of tunnels, it feels like. You'll revisit the same map areas over a hundred times JUST to find out where something as simple as Dungeons 3 and 4 are. Which, by the way, are in VERY unintuitive spots. And you'll often forget where things are because you're relearning the entire map. Too many people are giving the same hints, also. I shouldn't have to pay 3 different people for the same hint of how to get to Dungeon 2. There ARE positives, though, like you don't HAVE to buy anything important except the Raft, which needs an item location fix (it's LITERALLY impossible to grab; it's IN THE MIDDLE OF THE AIR). If the difficulty was scaled down a bit to not include abuse rooms, and some things were fixed, then I would 100% recommend this hack. Also, there is a MAJOR glitch over by where you're supposed to go for Dungeon 9. After you reveal it, Link is able to walk on any tile of the map for that screen. It can trap you permanently (or until you reset) if you're not careful. Or, if you attempt to go West or North, it will just warp you to the beginning (which is a good failsafe). But please, learn the difference between "difficult" and "torture"/"abuse" in your room designs. Some of these just felt like they were supposed to just straight-up destroy the player and their spirit. Even though Dungeon 9 is supposed to be tough, it's the NUMBER OF ROOMS WITH FIREBALLS that need to be reduced more than anything. Also, had ZERO clue where the second sword was (IF it's even in the game). Also couldn't find a map for one of the dungeons. 5/10. The pieces are there. Just need to polish, refine, and maybe reduce the spike in difficulty slightly, and you'd have yourself a PERFECT hack. | |||
| A lot of potential, but too many errors | ultimaweapon | 2020-08-18 | Version 3.6 |
There a a number of positives to this game.
The game does feel like it could be a new Zelda experience. But there a number of negatives that until they are fix, they outweigh the positive. 1- There are too many areas where the text is totally garbled. You can't learn how to escape the Lost Woods or the Lost Mountains to get to Dungeon 2. I have to use a WTW cheat to find it. 2- Not all the weapons are located in this game namely the Magical Boomerang unless it's in Dungeon 6. More on that later. 3- There are areas in the game where there is no escape like Dungeon 4 which forces you to use Controller 2 save feature and restart. 4- There are too many areas where the game freezes, and you have to restart. None of the over world warp points work. The game freezes when you try to use one. There are plenty of caves that the game freezes when you try to leave. There's a room in Dungeon 5 where the game freezes making the game virtually unbeatable since you'll never finish the dungeon for the Triforce piece thus can never enter Dungeon 9. If these issues get fixed, this would be a stellar hack, but until they are, I can't recommend anyone play it because they could never finish it. Update: The hacker has since made updates to this game, and it's now well worth playing. My only suggestion is to remove items from dungeons that were made purchasable and replace them with other items. | |||
| Good Effort | KevvyLava | 2018-06-27 | Version 1.0 |
Played through a considerable amount of this hack yesterday. Here are some positives and negatives: Pos.
Neg.
Conclusion is that we need more Zelda hacks and this author has the skills to either improve this or make another one that is even better. | |||