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Hellfire

Original game : Secret of Mana

Platform : SNES

Author : Kethinov

Release date : 26 October 2019

Category : Improvement

Patch version : 1.4

Modifications : P

Downloads : 186

ROM Information

Secret of Mana (USA).sfc - NOINTRO
CRC32: D0176B24
MD5: 10A894199A9ADC50FF88815FD9853E19
SHA-1: 8133041A363E3CC68CEDEF40B49B6D20D03C505D
SHA-256: 4C15013131351E694E05F22E38BB1B3E4031DEDAC77EC75ABECEBE8520D82D5F

Hack description

This hack implements an Evil Gate-style fractional damage attack called Hellfire for Salamando that replaces the Exploder spell. However, unlike Evil Gate, the Hellfire spell will work on bosses (without Salamando resistance) too though at the cost of more MP to prevent it from being overpowered since this spell will almost always do high damage against bosses. There is also no damage penalty for multi-targeting enemies and the enemy "Heck Hound" has been renamed to "Hell Hound" to fit the theme of this hack.

If you wish to preserve the silly censorship endemic to Square games on Nintendo platforms, you can also apply one of two variants of this hack also provided: Firenado or Heckfire. Both censored variants do not rename "Heck Hound" to "Hell Hound."

Some important things to note:

- A side effect of this hack is enemies which cast Exploder will now cast Hellfire. This will cause them to run out of MP sooner. An optional companion hack is also bundled with this that increases MP of enemies that cast Hellfire so they don't run out of MP so quickly if desired.
- To combine this with Proper-caser, apply Proper-caser and this hack first, then apply the companion Proper-caser compatibility hack last.

Screenshots

Contributions

ContributorType of contributionDescription
KethinovHacking
QueueHackingSignificant refactoring

Reviews

Like gazing into the Devil's... you know!zoolgremlin2019-11-01Version 1.4

Tested as part of the ongoing Secret of Mana Turbo Project, by Queue (with various resources provided by zhaDe as part of Secret of Mana: New Game Improvement). Latest version used.

All of the good parts of More Useful Evil Gate apply to this Patch, but this one may well prove to be the slightly more interesting version, unless Lunar Magic Boss Gravity Attack gets a little more love from the Community. (I have always lamented the utter waste of a Spell Slot, on an ultra-random, more-harmful-than-helpful spell that costs 8MP. Square SUCKS!! -_-)

Ahem... ranting aside, this one has a bit of an edge over More Useful Evil Gate. It showcases kethinov's knowledge of the ROM, and his skill at reprogramming said ROM, by implementing a graphical change to his already-functioning code from earlier. This patchs changes the PALETTE of the swirly animation, which in my eyes is no mean feat! It looks amazing...

As a guy with very little hacking experience, I can tell you that I've looked at various Documentation, and heard a few interesting stories, about this game's code. Considering that it's a large downgrade from a game planned for release on the ill-fated Nintendo PlayStation, it could've looked worse under the hood, from what I've heard. I'm glad it wasn't worse, because to me it looks like spaghetti code. I'd use a worse term, but this is a classy website!

A very fine alternative to the previous improvement of the Evil Gate spell.