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Good Luck Mario
Original game : Super Mario Bros.
Platform : NES
Author : conlonnancarrow47
Release date : 18 July 2021
Category : Complete
Patch version : 1.1
Modifications : L
Downloads : 1536
ROM Information
Database match: Super Mario Bros. (World)Hack description
The focus of this hack is entirely on level design - can you make every item, enemy, and coin placement meaningful? Difficulty is somewhere around a step up from Lost Levels, verging on kaizo-y with some of the tricks towards the end. Save-states shouldn't be necessary, but it gets pretty tough around world 5, so expect a few game-overs. Remember that you can hold A while pressing Start on the title screen after you game-over to retry from that world.Screenshots




Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| conlonnancarrow47 | Levels |
Reviews
| Solid level design | JeffriesTube | 2020-10-30 | Version 1.0 |
Just finished this hack, and have to start by saying I think save states are a good idea. There's nothing I came across that required glitches to get through, but getting to the end without saving is going to require a lot of time and patience. Some of the level design stuff is very cool, and if the difficulty was toned down a bit, this could easily be one of the best SMB romhacks in my opinion. The parts I thought were great seemed inspired by SMB2J, where you go up vines to progress through areas, something the original SMB didn't really utilize that much. That level in world 7 where you can go through the bonus stage to beat it was really cool. I'm not normally a fan of kaizo, and this definitely isn't as insane as some hacks, but the level design is strong, and I'd recommend it. Hope to see more from the author! | |||