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Rock Man 2 AS
Original game : Mega Man 2
Platform : NES
Author : miaomiao
Release date : 03 August 2022
Category : Complete
Patch version : 1.3
Modifications : G, S, L, T, P, O
Downloads : 1204
ROM Information
Database match: Rockman 2 - Dr. Wily no Nazo (Japan)Hack description
Here is a full hack of Rock Man 2, not Mega Man 2.Screenshots




Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| miaomiao | Hacking | Main hacking,Level design and programming |
| LSM | Hacking | Testing and bug fixed |
| kekki | Hacking | Parts of programming |
| Yhc4913 | Hacking | Parts of programming |
Reviews
| Rockman 2 AS - There was potential, but we missed it | diablo666 | 2021-11-04 | Version 1.1 |
To be honest, it catches your eye sharply - it's "they took someone else's graphical shell". Why is that? For many levels - in the graphic component - I learned almost all the "other hacks". If you take it by ear, then the musical themes that were made In "RM2 Basic Master" or "RM CX" will rush. Hmm... they took it and took it. But how is it played? Honestly, it's hard to play it, because the Level Design is boring, and sometimes even confusing. In some stages - it seems that there is no passage... as long as you don't accidentally use "Sliding". And when the stages are not obvious, it turns out to be poorly thought out. The bosses are mostly honest, the AI or their location has changed them quite well. But, some have too much HP, which is already an unfair condition for the player. The abilities were not surprised, because they were taken from other hacks. Some are good, some are bad. Medium. Honestly, because of the secondary content in it, I thought there would be potential in Level Design, Bosses or other features. But, the potential was lost, although I believed in this hack to the end. Plus - this hack refuses to work correctly on many emulators. In some cases, an "ERROR" comes out, and secondly, it works, but the graphics are all broken... instead of clear levels, I have porridge. Whether you are lucky with the emulator or not, but what I saw and played gives me the right to say that this hack will not be recommended by me. The verdict is: "There was potential, but it was not realized" | |||
| Really fun and a great time | Timaeus | 2021-09-01 | Version 1.1 |
This hack is really great. Everything is changed in some way or another, and it is a really good time. Stage design is fun, with a good balance of hazards and platforming. The enemies are fun to deal with, especially with the modified damage tables. The gameplay is great! We have slide and charge shots, spikes takes 1/3 of your life instead of instant kill you, the flow and controls are great, and the hack put these change into good use most of the part, except in a few cases where charge shots bounces off the spine enemies, but they are very few examples really. Overall, the game feels good to play. Also, the weapons are truly amazing. Most of them are really fun to play around with, and the good ones shines more than the bad ones, and there are more good than bad on that regard. I love playing around with weapons, so big props for that. The bosses have little changes, but they were made in a good way, proposing a different way to dodge things and deal with them, which is enough to me. I especially loved Air Man's fight. Very creative and based on pure reflexes. My favorite Air Man fight in any hack in my opinion. The bad parts about the hack did not bothered me that much, but they could be better. The musics here are musics from other hacks. I know how hard it is to edit musics, so that did not bothered me much, and there is a great selection here. Graphics were also taken from other hacks. I wish we could have graphics from other Megaman games mixed together and stuff honestly. Wily Machine does a bit too much damage, and the projectiles could have a bigger delay between them. Guts Dozer have a bit too much HP, and unlike Alien, which used that well, his fight became obnoxious because of that. Finally, the hack seems to glitch itself up on certain emulators. I had unlucky on that part, making me have to play it on another one. Maybe others will not have problems with it though. Overall, while having some clear drawbacks, this hack is still really worth it. The gameplay itself made up for the bad parts, and it's a really fun time here. Also, nice use of the changes from the improvement patches too! I recommend it. Its really fun. | |||
| So much wasted potential | insectduel | 2021-08-31 | Version 1.0 |
I played the 1.0 version before the 1.1 update and I won't bother to play any updated versions. Honestly this hack isn't good and uses assets from other hacks (such as Rockman 2 Basic Master, Rockman 2.5, Rockman Exhaust etc.) without any originality in it. At Wily 3, I rage quitted because the boss has way TOO MUCH health but I don't understand why some Wily bosses are immune to lemon bullets and requires you to use your charge shots? In fact, I didn't know you can use your charge shots because the game NEVER tells you unless you accidentally hold the B button like with Wood Man's weapon. You just don't do that in a Mega Man game unless the final battle with Dr. Wily. The game is clearly not tested before release. There are a couple of tile errors in stages including scroll transition errors as well. During Bubble Man's stage, I touched the BOSS DOOR IN THE BOSS ROOM and it warps me to glitched Wily 4 level. Weapons are pretty decent but the boss AI wasn't great and AIR MAN is an example of atrocious AI. I highly DO NOT recommend this! Miao Miao could have done better. My advice is to test your own romhack either yourself or the other players before you submit it! | |||