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Rockman 2 SW 1.1

Original game : Mega Man 2

Platform : NES

Author : miaomiao

Release date : 15 June 2022

Category : Complete

Patch version : 1.1

Modifications : G, S, L, T, P, O

Downloads : 615

ROM Information

Database match: Rockman 2 - Dr. Wily no Nazo (Japan)
Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)
File SHA-1: FB51875D1FF4B0DEEE97E967E6434FF514F3C2F2
File CRC32: 30B91650
ROM SHA-1: 3E9DC769E1B63E73834786EC7FE9EDE7E706C72F
ROM CRC32: 6150517C

Hack description

Rockman 2 SW 1.1 is a new hack of Rock man 2 (not Mega Man 2).
The changes are the following:
-Mapper changed - MMC1 to MMC3 and Resize Rom
-New level design.
-New boss weakness.
-New weapon design.
-Some New musics.
-New Enemies.
-Modified AI for bosses and enemies.
-Quit current stage on menu added.
-Different difficult options.

and more!

Enjoy this hack!

Screenshots

Contributions

ContributorType of contributionDescription
miaomiaoHacking

Reviews

Rockman 2 SW - Average hackdiablo6662022-06-18Version 1.1

I have now tried this hack from A to Z.

THEY STOLE A LOT. Examples: E-tank of enemies (Rockman CX), Enemies (Basic Master), music and abilities. Of course, something really worked, it was even interesting. But, looking objectively, this is "a hodgepodge of everything that was before this hack"

What caught my eye is the 2(-4) phases of the boss (hello Harassment), which is kind of... is it becoming a tradition!?

Bosses are basically boring or dishonest. The exception was Woodman (Finally broke the shield), Heatman, Wily 4 boss (It's really interesting that he had a transition from one boss to another). P.S. plus I partially agree that he can be a disappointment. HOWEVER, THE ORIGINAL DISAPPOINTMENT

Most abilities are abilities from other hacks, which is a minus. However, there are some that stand out. The Heatman ability - when fired gives a couple of frames of invulnerability, which is interesting. Woodman's ability is a shield + Extra Jump. Quickman's ability is a sharp Dash + several frames of invulnerability. Flashman's ability is health regeneration + 1 time stop frame (if full health, otherwise - frame-by-frame action of enemies and bosses)

The hack came out Average in level, but due to the majority of unoriginality in its composition, I probably won't be able to recommend it. Not the worst, you can replay it, but it's not that

Plus FUNNY FACT: the life counter is broken here! instead of counting 3 lives, he starts with 255 (condition: lose all lives). And, the Quickman level - I liked it the most because of the study of abilities

Conclusion: I can only recommend the hack to beginners, because they will be able to find something interesting for themselves here. And so - the level in the middle, which will not suit everyone

(50/50)